|
You are here |
blog.kodewerx.org | ||
| | | | |
machinethink.net
|
|
| | | | | Learn how OpenGL and Metal work by writing your own 3D renderer from scratch | |
| | | | |
pikuma.com
|
|
| | | | | The PlayStation has some unorthodox methods for generating 3D graphics. This article explains how PS1 graphics work & covers some important visual artefacts that are associated with Sony's console. | |
| | | | |
simblob.blogspot.com
|
|
| | | | | Behind the scenes - how I'm making redblobgames.com - interactive explanations of game development algorithms and math | |
| | | | |
www.collabora.com
|
|
| | | Earlier this year, we announced a new project with Microsoft: the implementation of OpenCL & OpenGL to DirectX translation layers. | ||