/explore

Click through on any links that interest you or select the planets on the right to continue exploring the Outer Web.
You are here

machinethink.net
| | tayfunkayhan.wordpress.com
2.7 parsecs away

Travel
| | Code for this part can be found here. Go 3D! InPart I: Hello, Triangle!, we rendered a two-dimensional triangle defined in normalized device coordinates-space [-1, 1] directly. As simple as they can get, it was already perfect for projecting to our two-dimensional screen. Before we get into adding a third dimension to our virtual world,...
| | learnopengl.com
2.0 parsecs away

Travel
| | Learn OpenGL . com provides good and clear modern 3.3+ OpenGL tutorials with clear examples. A great resource to learn modern OpenGL aimed at beginners.
| | wassimulator.com
3.0 parsecs away

Travel
| | Writing a graphics rendering API using OpenGL with ease of use and modularity in mind. The process is explained on how the algorithms work.
| | cprimozic.net
15.8 parsecs away

Travel
| [AI summary] The author demonstrates a performance optimization for Three.js by manually implementing depth-based fragment culling to reduce unnecessary fragment shader execution.