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everttimberg.io
| | 3zanders.co.uk
1.1 parsecs away

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| | A basic tutorial on creating a modern OpenGL context and getting a simple triangle drawn to the screen.
| | webglfundamentals.org
0.9 parsecs away

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| | What's a shader and what's GLSL
| | aerotwist.com
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| | [AI summary] This article introduces shaders in the context of WebGL and Three.js, explaining their role in rendering 3D graphics and providing basic examples of vertex and fragment shaders.
| | jamie-wong.com
1.6 parsecs away

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| [AI summary] The author explains how to render metaballs using WebGL by leveraging the GPU for parallel pixel computation through the OpenGL programmable pipeline.