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aerotwist.com | ||
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lea.codes
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| | | | | A short tutorial on WebGL and Shaders | |
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jamie-wong.com
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| | | | | [AI summary] Jamie Wong's blog post details the process of rendering metaballs using WebGL, explaining the OpenGL programmable pipeline, shaders, and techniques for transferring data from the CPU to the GPU. | |
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3zanders.co.uk
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| | | | | A basic tutorial on creating a modern OpenGL context and getting a simple triangle drawn to the screen. | |
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gist.github.com
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| | | An example of using OpenGL shaders (and indexed drawing) in Nim - nim_opengl_shader_example.nim | ||