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aerotwist.com
| | lea.codes
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| | A short tutorial on WebGL and Shaders
| | 3zanders.co.uk
1.1 parsecs away

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| | A basic tutorial on creating a modern OpenGL context and getting a simple triangle drawn to the screen.
| | everttimberg.io
1.2 parsecs away

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| | Evert Timberg, Software developer and architect in Toronto
| | leifnode.com
23.3 parsecs away

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| I've been looking at voxel cone traced global illumination for a while as something that I want to implement since it gives a decent approximation of global