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gpfault.net
| | lea.codes
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| | A short tutorial on WebGL and Shaders
| | kylewbanks.com
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| | OpenGL is pretty much the gold standard for any kind of graphics work, from desktop GUIs to games to mobile applications and even the web, I can almost guarantee you've viewed something rendered by OpenGL today. However, regardless of how popular and useful OpenGL is, it can be quite intimidating to get started comp...
| | nickmcd.me
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| | alain.xyz
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| An overview of various ray operations, their similarities, differences, and how to implement each type of ray operation in real time rendering.