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blog.selfshadow.com
| | advances.realtimerendering.com
3.9 parsecs away

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| | [AI summary] The course provides an in-depth exploration of real-time rendering techniques used in modern video games, highlighting practical applications and innovations from the game development community and cutting-edge research. It features presentations from industry leaders and researchers, covering topics such as motion blur, global illumination, subsurface scattering, and dynamic sand simulation, with a focus on performance, visual fidelity, and production-ready solutions.
| | www.froyok.fr
3.8 parsecs away

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| | Portfolio and Blog about realtime 3D creations and tutorials by Froyok
| | momentsingraphics.de
4.8 parsecs away

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| | www.adriancourreges.com
23.8 parsecs away

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| The Metal Gear series achieved world-wide recognition when MetalGearSolid became a best-seller on the original PlayStation almost two ...