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| | momentsingraphics.de
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| | gameartsg.wordpress.com
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| | Currently I have an interest in creating environments with stylized graphics such as cel-shading. I am particularly interested in making my environments immersive and interesting to navigate in. In semester B I have looked at many practitioners working at the forefront of the games industry. Leonard Ritter is a programmer that is looking into organic...
| | colinbarrebrisebois.com
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| | As some of you know, a few weeks agoI leftWB Games Montréal. I've accepted an amazing, life-changing opportunity at DICE's Frostbite Labs to work on cutting-edge, industry-leading future graphics technologies, jaw-dropping creative experiences and other unannounced fantastic topics, with my good friend and graphics luminary JohanAndersson and a super-team of unequivocally talented engineers (GrahamWihlidal, NiklasNummelin,...
| | morad.in
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| Foreword After my previous articles I started looking for another game to dive into and I ran into the demo version of Shadows of the Tomb Raider. I thought the rendering of this game is probably already really interesting but with the recent patch to enable raytraced shadows it made it an even better target. [...]