Explore >> Select a destination


You are here

pagefault.se
| | www.jendrikillner.com
2.5 parsecs away

Travel
| | [AI summary] This article covers graphics programming topics including implementing printf in shaders, generating simplex noise, portability of noise calculations across GPUs, and a job posting for an Unreal Developer at Threedy.
| | gist.github.com
4.0 parsecs away

Travel
| | An example of using OpenGL shaders (and indexed drawing) in Nim - nim_opengl_shader_example.nim
| | www.nicktasios.nl
2.6 parsecs away

Travel
| | In this series of posts, I am going to create a clone of the classic arcade game, space invaders, in C++ using only a few dependencies. In this post I will set up the required OpenGL shaders to draw a
| | anteru.net
18.7 parsecs away

Travel
| Anteru's blog is a blog about development, software architecture and 3D graphics.