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pagefault.se | ||
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www.jendrikillner.com
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| | | | | [AI summary] This article covers graphics programming topics including implementing printf in shaders, generating simplex noise, portability of noise calculations across GPUs, and a job posting for an Unreal Developer at Threedy. | |
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gist.github.com
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| | | | | An example of using OpenGL shaders (and indexed drawing) in Nim - nim_opengl_shader_example.nim | |
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www.nicktasios.nl
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| | | | | In this series of posts, I am going to create a clone of the classic arcade game, space invaders, in C++ using only a few dependencies. In this post I will set up the required OpenGL shaders to draw a | |
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anteru.net
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| | | Anteru's blog is a blog about development, software architecture and 3D graphics. | ||