/explore

Click through on any links that interest you or select the planets on the right to continue exploring the Outer Web.
You are here

www.nicktasios.nl
| | gpfault.net
2.5 parsecs away

Travel
| | [AI summary] The article discusses the implementation of particle systems in WebGL 2, covering various enhancements such as dynamic billboard rendering using instancing, sprite textures, and the integration of force fields for more complex particle behaviors. It also details the setup of vertex arrays and buffers for efficient rendering, along with the necessary shader modifications to support these features.
| | hereket.com
1.4 parsecs away

Travel
| | [AI summary] A tutorial demonstrating how to create a window with raw Xlib and render a colored triangle using modern OpenGL shaders in C.
| | aerotwist.com
2.1 parsecs away

Travel
| | [AI summary] This article introduces shaders in the context of WebGL and Three.js, explaining their role in rendering 3D graphics and providing basic examples of vertex and fragment shaders.
| | learnopengl.com
10.1 parsecs away

Travel
| Learn OpenGL . com provides good and clear modern 3.3+ OpenGL tutorials with clear examples. A great resource to learn modern OpenGL aimed at beginners.