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gist.github.com | ||
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danangell.com
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| | | | | Shaders provide programmers with a beautiful combination of art and math. Most other throwaway projects are devoid of any artistic value. In less than a dozen lines of code you can draw fractals. A few more and you can start creating intricate animations. The most interesting part is the unique perspective they force you into. Say you want to draw a circle in an imperative programming language. You need to break out a for loop and calculate the sin and cos of different angles until you have points all around the circumference of a circle. | |
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lea.codes
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| | | | | A short tutorial on WebGL and Shaders | |
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www.nicktasios.nl
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| | | | | In this series of posts, I am going to create a clone of the classic arcade game, space invaders, in C++ using only a few dependencies. In this post I will set up the required OpenGL shaders to draw a | |
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initialcommit.com
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| | | There are so many programming books out there, it's really hard to know what book is best. This is curated list of the 5 best programming books for anyone interested in programming. | ||