|
You are here |
nickmcd.me | ||
| | | | |
bumbershootsoft.wordpress.com
|
|
| | | | | Now that I've walked through the history of OpenGL and seen what I can do at what points in history, I can attack one of the long-standing problems I had with my old pixmap library. It's not easy to see the issue with the logo image I've been using, so I'll be replacing it with... | |
| | | | |
jamie-wong.com
|
|
| | | | | One of the techniques used in many demo scenes is called ray marching. This algorithm, used in combination with a special kind of function called | |
| | | | |
blog.kummerlaender.eu
|
|
| | | | | Adrian Kummerländer's blog on software development, linux and open source | |
| | | | |
everttimberg.io
|
|
| | | Evert Timberg, Software developer and architect in Toronto | ||