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nickmcd.me | ||
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jamie-wong.com
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| | | | One of the techniques used in many demo scenes is called ray marching. This algorithm, used in combination with a special kind of function called | |
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nelari.us
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| | | | A devlog of my GPU pathtracer project, where I am writing a physically based pathtracer from scratch using WebGPU. | |
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wwwtyro.net
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www.reedbeta.com
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| | Pixels and polygons and shaders, oh my! |