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nelari.us
| | machinethink.net
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| | Learn how OpenGL and Metal work by writing your own 3D renderer from scratch
| | alain.xyz
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| | An overview of various ray operations, their similarities, differences, and how to implement each type of ray operation in real time rendering.
| | blog.demofox.org
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| | The images below were path traced using 100,000 samples per pixel, using the sample code provided in this post. Path tracing is a specific type of ray tracing that aims to make photo realistic images by solving something called the rendering equation. Path tracing relies heavily on a method called Monte Carlo integration to get...
| | pikuma.com
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| The PlayStation has some unorthodox methods for generating 3D graphics. This article explains how PS1 graphics work & covers some important visual artefacts that are associated with Sony's console.