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| | leifnode.com
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| | I've been looking at a lot of resources on current rendering algorithms to get nice looking real-time graphics and thought that it's time that I actually go and
| | diaryofagraphicsprogrammer.blogspot.com
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| | In June last year I had an idea for a new rendering design. I call it light pre-pass renderer. The idea is to fill up a Z buffer first and a...
| | machinethink.net
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| | Learn how OpenGL and Metal work by writing your own 3D renderer from scratch
| | leifnode.com
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| I've been looking at voxel cone traced global illumination for a while as something that I want to implement since it gives a decent approximation of global