|
You are here |
felixrieseberg.com | ||
| | | | |
ricos.site
|
|
| | | | | In this tutorial, we will create a fragment shader editor, similar to ShaderToy with React Three Fiber. We will use the awesome codemirror package and a few other neat tools to help make our lives easier. Along the way. | |
| | | | |
drei.docs.pmnd.rs
|
|
| | | | | [AI summary] The post demonstrates usage of a helper function to create and extend THREE.ShaderMaterial for easier uniform handling within React Three Fiber. | |
| | | | |
aerotwist.com
|
|
| | | | | [AI summary] This article introduces shaders in the context of WebGL and Three.js, explaining their role in rendering 3D graphics and providing basic examples of vertex and fragment shaders. | |
| | | | |
3zanders.co.uk
|
|
| | | A basic tutorial on creating a modern OpenGL context and getting a simple triangle drawn to the screen. | ||