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csantosbh.wordpress.com
| | jamie-wong.com
2.7 parsecs away

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| | [AI summary] Jamie Wong's blog post details the process of rendering metaballs using WebGL, explaining the OpenGL programmable pipeline, shaders, and techniques for transferring data from the CPU to the GPU.
| | lea.codes
1.8 parsecs away

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| | A short tutorial on WebGL and Shaders
| | bumbershootsoft.wordpress.com
2.9 parsecs away

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| | Now that I've walked through the history of OpenGL and seen what I can do at what points in history, I can attack one of the long-standing problems I had with my old pixmap library. It's not easy to see the issue with the logo image I've been using, so I'll be replacing it with...
| | chava61photography.photo.blog
18.0 parsecs away

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| Visit the post for more.