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blog.kummerlaender.eu
| | www.anteru.net
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| | Anteru's blog is a blog about development, software architecture and 3D graphics.
| | nickmcd.me
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| | [AI summary] This post details the creation of GPU-accelerated visualizations for a novel mathematical system called the Iterative Circumcenter Map using fragment shaders and linear algebra.
| | blog.pimaker.at
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| | Linux in a Pixel Shader - A RISC-V Emulator for VRChat
| | www.jmeiners.com
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| [AI summary] The provided text outlines the development of an LC-3 virtual machine (VM) in C, including the implementation of various instructions, memory operations, and input/output handling. It also discusses an advanced C++ approach using templates and bitwise flags to reduce code duplication and improve efficiency. The text covers topics like instruction decoding, memory addressing, flag handling, and platform-specific input buffering. Additionally, it references contributions from the community and mentions GitHub tags for organizing implementations in different languages.