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matthewearl.github.io | ||
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www.tangramvision.com
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| | | | | Pinhole Obsession is the careless method of modeling all cameras as a projection from the positive-depth half-space into pixel coordinates. | |
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www.opengl-tutorial.org
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| | | | | Free tutorials for modern Opengl (3.3 and later) in C/C++ | |
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bitesofcode.wordpress.com
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| | | | | The code of this project can be found here. For those of you that have found this post before part 1 or that want to refresh what we have done up to this point, hereyou can catch up with the current state of the project so far. For the rest, we'll keep going from where... | |
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simoncoenen.com
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| | | A graphics study of Doom Eternal | ||