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| | jamie-wong.com
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| | One of the techniques used in many demo scenes is called ray marching. This algorithm, used in combination with a special kind of function called
| | bitesofcode.wordpress.com
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| | The code of this project can be found here. For those of you that have found this post before part 1 or that want to refresh what we have done up to this point, hereyou can catch up with the current state of the project so far. For the rest, we'll keep going from where...
| | matthewearl.github.io
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| | danangell.com
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| Shaders provide programmers with a beautiful combination of art and math. Most other throwaway projects are devoid of any artistic value. In less than a dozen lines of code you can draw fractals. A few more and you can start creating intricate animations. The most interesting part is the unique perspective they force you into. Say you want to draw a circle in an imperative programming language. You need to break out a for loop and calculate the sin and cos of different angles until you have points all around the circumference of a circle.