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www.tangramvision.com
| | jamie-wong.com
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| | One of the techniques used in many demo scenes is called ray marching. This algorithm, used in combination with a special kind of function called
| | bitesofcode.wordpress.com
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| | The code of this project can be found here. For those of you that have found this post before part 1 or that want to refresh what we have done up to this point, hereyou can catch up with the current state of the project so far. For the rest, we'll keep going from where...
| | blog.demofox.org
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| | Let's say you have a path tracer that can generate an image like this: Adding depth of field (and bokeh) can make an image that looks like this: The first image is rendered using an impossibly perfect pinhole camera (which is what we usually do in roughly real time graphics, in both rasterization and ray...
| | alain.xyz
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| An overview on how to write a WebGPU application. Learn what key data structures and types are needed to draw in WebGPU.