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www.reedbeta.com
| | blog.demofox.org

Real time raytracing is seemingly finally here. We have a real time raytracing API in directX, another API in vulkan, hardware support in nvidia cards, and this is only the beginning of this new phase of graphics. Having hardware and API support for raytracing means we can use that to help with the usual raytraced...
3.2 parsecs

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| | machinethink.net

Learn how OpenGL and Metal work by writing your own 3D renderer from scratch
2.3 parsecs

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| | lea.codes

A short tutorial on WebGL and Shaders
3.3 parsecs

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| | cnx.gdn

Doing Advent of Code in a new programming language each day
20.7 parsecs

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