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blog.johnnovak.net
| | puye.blog
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| | Let's provide a concise overview of ray tracing. We won't delve into subjects like Monte Carlo and stratified sampling, PBRT, BRDF, rendering equations, denoising techniques, or intricate SDF concepts. In essence, we'll stick to the fundamentals.
| | arunrocks.com
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| | A blog by Arun Ravindran, author and speaker, about Python, Django and other curious things.
| | www.reedbeta.com
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| | Pixels and polygons and shaders, oh my!
| | ch-st.de
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| An introduction to raymarching in C++ with diffuse Phong shading and ASCII-terminal output.