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www.jallmenroeder.de
| | willpgfx.com
4.8 parsecs away

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| | Here we take the work previously presented in Peter Shirley's excellent book, and move it to run entirely on the GPU.
| | www.jakobmaier.at
1.8 parsecs away

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| | In this project I wrote a monte-carlo path tracer in C++ with some nice features, including mesh rendering, direct light sampling and various different materials.
| | www.jendrikillner.com
4.0 parsecs away

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| | www.simpleandsereneliving.com
39.0 parsecs away

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| A blog about home decor, inspiration, and simple and serene living