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www.jallmenroeder.de
| | www.jakobmaier.at
1.7 parsecs away

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| | In this project I wrote a monte-carlo path tracer in C++ with some nice features, including mesh rendering, direct light sampling and various different materials.
| | momentsingraphics.de
1.3 parsecs away

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| | willpgfx.com
5.0 parsecs away

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| | Here we take the work previously presented in Peter Shirley's excellent book, and move it to run entirely on the GPU.
| | everttimberg.io
20.6 parsecs away

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| Evert Timberg, Software developer and architect in Toronto