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momentsingraphics.de
| | benedikt-bitterli.me

Benedikt Bitterli's Portfolio
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| | www.sjbrown.co.uk

[AI summary] This post details the initial implementation and performance testing of a classical path tracer algorithm using NVIDIA CUDA on a GeForce 9500 GT graphics card.
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| | reindernijhoff.net

Just a repost of one of my first shaders on Shadertoy. This is a simple realtime path tracer, implemented in a WebGL fragment shader. The shader shows motion blur, depth of field and importance sampling. The path tracer is based
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| | pointersgonewild.com

Accelerating Real-Time Path Tracing
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