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momentsingraphics.de | ||
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benedikt-bitterli.me
Benedikt Bitterli's Portfolio |
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www.sjbrown.co.uk
[AI summary] This post details the initial implementation and performance testing of a classical path tracer algorithm using NVIDIA CUDA on a GeForce 9500 GT graphics card. |
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reindernijhoff.net
Just a repost of one of my first shaders on Shadertoy. This is a simple realtime path tracer, implemented in a WebGL fragment shader. The shader shows motion blur, depth of field and importance sampling. The path tracer is based |
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pointersgonewild.com
Accelerating Real-Time Path Tracing |
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