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momentsingraphics.de | ||
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willpgfx.com
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| | | | | Here we take the work previously presented in Peter Shirley's excellent book, and move it to run entirely on the GPU. | |
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www.sjbrown.co.uk
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reindernijhoff.net
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| | | | | Just a repost of one of my first shaders on Shadertoy. This is a simple realtime path tracer, implemented in a WebGL fragment shader. The shader shows motion blur, depth of field and importance sampling. The path tracer is based | |
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rys.sommefeldt.com
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