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www.realtimerendering.com
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| | Thoughts of a graphics programmer, demoscener and spare time photographer
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| | alain.xyz
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| | An overview of various ray operations, their similarities, differences, and how to implement each type of ray operation in real time rendering.
| | www.adriancourreges.com
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| DOOM pioneered fundamental changes in game design and mechanics back in 1993, it was a world-wide phenomenon which propelled to fame iconic figures ...