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mynameismjp.wordpress.com | ||
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mtnphil.wordpress.com
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| | | | | I knew I needed something to spruce up my monotonous terrain, so I recently implemented a decal system. This lets me paste moss, leaves, footprints, bullet holes and anything else "flat" anywhere on my terrain (or any object in the world). A deferred rendering engine offers an opportunity for easy-to-implement decals. Instead of... | |
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graphicsrunner.blogspot.com
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| | | | | I recently had to investigate dual-paraboloid reflections at work for an unnamed console. What are these you ask? Great question! :) Lets s... | |
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www.reedbeta.com
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| | | | | Pixels and polygons and shaders, oh my! | |
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phaser.io
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| | | Part 1 - Introduction | ||