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voxely.net
| | leifnode.com
3.4 parsecs away

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| | I've been looking at voxel cone traced global illumination for a while as something that I want to implement since it gives a decent approximation of global
| | thenumb.at
4.3 parsecs away

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| | [AI summary] The author details the technical architecture, rendering pipeline, and optimization strategies for 'Exile,' a 3D voxel engine built from scratch using a hybrid mesh geometry solution and compact vertex data formats for performance.
| | blog.danielschroeder.me
3.8 parsecs away

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| | This is the first of two posts about a renderer I have been developing, focusing on what I've built and how it works. The second post discusses why I've built it and my plans for the future. I've been developing a custom real-time renderer which uses very small voxels to produce a distinctive visual style [...]
| | acko.net
21.4 parsecs away

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| Frame breakdown of Tuxedo Labs' voxel-based game