|
You are here |
www.reedbeta.com | ||
| | | | |
crocidb.com
|
|
| | | | | Just a page to show off some of the stuff I've made | |
| | | | |
preetishkakkar.wordpress.com
|
|
| | | | | What is Nanite One of hard problems in computer graphics specifically for games is how to render unlimited polygons/triangles efficiently in real time. Artists have dreamt about a world where they don't have to worry about polycounts. Nanite is UE5 technology that tries to achieve it by implementing a very efficient yet dynamic LOD (level... | |
| | | | |
www.jendrikillner.com
|
|
| | | | | [AI summary] This article covers graphics programming topics including implementing printf in shaders, generating simplex noise, portability of noise calculations across GPUs, and a job posting for an Unreal Developer at Threedy. | |
| | | | |
bottosson.github.io
|
|
| | | From personal project to industry standard Introduction added in 2025 When introduced Oklab in 2020, I never expected it to reach as far as... | ||