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Click through on any links that interest you or select the planets on the right to continue exploring the Outer Web.
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crocidb.com
| | wassimulator.com
3.6 parsecs away

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| | Blogpost explaining how the game was made.
| | www.reedbeta.com
4.3 parsecs away

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| | Pixels and polygons and shaders, oh my!
| | schmonz.com
3.4 parsecs away

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| | [AI summary] The author reflects on their April 2019 webinar about mob programming, explaining the collaborative approach where a whole team solves a single problem together and its benefits to Agile workflows.
| | www.willusher.io
19.3 parsecs away

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| [AI summary] An article demonstrates how to implement the Marching Cubes algorithm using WebGPU shaders to achieve near-native rendering performance in the browser.