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wassimulator.com | ||
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www.jendrikillner.com
[AI summary] This article covers graphics programming topics including implementing printf in shaders, generating simplex noise, portability of noise calculations across GPUs, and a job posting for an Unreal Developer at Threedy. |
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belcour.github.io
Classical microfacets Iridescent microfacets Goniochromatic effects |
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www.jakobmaier.at
Writing a cool little raytracer to generate sick wallpapers (and practice C programming as well as learn more about computer graphics). |
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maniacalrobot.co.uk
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