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morad.in
| | www.adriancourreges.com
13.2 parsecs away

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| | DOOM pioneered fundamental changes in game design and mechanics back in 1993, it was a world-wide phenomenon which propelled to fame iconic figures ...
| | interplayoflight.wordpress.com
11.6 parsecs away

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| | Recently, I've been playing Metro: Exodus on Series X a second time, after the enhanced edition was released, just to study the new raytraced GI the developers added to the game (by the way, the game is great and worth playing anyway). What makes this a bigger achievement is that the game runs at 60fps...
| | www.velanstudios.com
9.9 parsecs away

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| | tympanus.net
88.8 parsecs away

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| An introduction to Raymarching using the power of Signed Distance Fields (SDFs) and simple lighting to create a liquid shape effect.