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frictionalgames.blogspot.com
| | blog.johnnovak.net

Personal blog of John Novak
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| | aras-p.info


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| | erikmcclure.com

A long, long time ago, in pretty much the same place I'm sitting in right now, I was learning how one would do 2D lighting with soft shadows and discovered the age old adage in 2D graphics: linear gradient lighting looks better than mathematically correct inverse square lighting. Strange. I brushed it off as artistic license and perceptual trickery, but over the years, as I dug into advanced lighting concepts, nothing could explain this. It was a mystery. Around the time I discovered microfacet theory I figured it could theoretically be an attempt to approximate non-lambertanian reflectance models, but even that wouldn't turn an exponential curve into a linear one.
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| | bitsofco.de

Articles on frontend development and more.
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