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webglfundamentals.org | ||
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lea.codes
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| | | | | A short tutorial on WebGL and Shaders | |
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jamie-wong.com
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| | | | | [AI summary] Jamie Wong's blog post details the process of rendering metaballs using WebGL, explaining the OpenGL programmable pipeline, shaders, and techniques for transferring data from the CPU to the GPU. | |
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everttimberg.io
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| | | | | Evert Timberg, Software developer and architect in Toronto | |
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macoy.me
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| | | [AI summary] The article discusses the value of learning game development without using a game engine, highlighting how understanding low-level mechanics provides deeper insights into computational capabilities and helps avoid the limitations imposed by engines. | ||