|
You are here |
simoncoenen.com | ||
| | | | |
morad.in
|
|
| | | | | Foreword After my previous articles I started looking for another game to dive into and I ran into the demo version of Shadows of the Tomb Raider. I thought the rendering of this game is probably already really interesting but with the recent patch to enable raytraced shadows it made it an even better target. [...] | |
| | | | |
diaryofagraphicsprogrammer.blogspot.com
|
|
| | | | | A Rendering Architecture for high-resolution Displays and Console Games ----------------------------------- Document History: - Initial Pu... | |
| | | | |
www.elopezr.com
|
|
| | | | | Mafia: Definitive Edition (2020) is a remake of the much-loved gangster classic Mafia (2002), originally released for PS2 and Xbox. The game is relatively linear and very story focused, whose narra... | |
| | | | |
learnopengl.com
|
|
| | | Learn OpenGL . com provides good and clear modern 3.3+ OpenGL tutorials with clear examples. A great resource to learn modern OpenGL aimed at beginners. | ||