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| | DOOM pioneered fundamental changes in game design and mechanics back in 1993, it was a world-wide phenomenon which propelled to fame iconic figures ...
| | diaryofagraphicsprogrammer.blogspot.com
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| | A Rendering Architecture for high-resolution Displays and Console Games ----------------------------------- Document History: - Initial Pu...
| | www.elopezr.com
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| | Mafia: Definitive Edition (2020) is a remake of the much-loved gangster classic Mafia (2002), originally released for PS2 and Xbox. The game is relatively linear and very story focused, whose narra...
| | 0fps.net
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| Large voxel terrains may contain millions of polygons. Rendering such terrains at a uniform scale is both inefficient and can lead to aliasing of distant objects. As a result, many game engines choose to implement some form of level of detail based rendering, so that distant terrain is rendered with less geometry. http://www.youtube.com/watch?v=4S1sYUHV20s In this...