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www.elopezr.com
| | www.froyok.fr
9.5 parsecs away

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| | Portfolio and Blog about realtime 3D creations and tutorials by Froyok
| | morad.in
8.8 parsecs away

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| | Foreword After my previous articles I started looking for another game to dive into and I ran into the demo version of Shadows of the Tomb Raider. I thought the rendering of this game is probably already really interesting but with the recent patch to enable raytraced shadows it made it an even better target. [...]
| | bartwronski.com
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| | In couple days I'm saying goodbye to my big desktop PC for several next weeks (relocation), so time to commit some stuff to my CSharpRenderer GitHub repository that was waiting for it for way too long. :) Startup time optimizations The goal of this framework was to provide as fast iterations as possible. At first...
| | www.jamesshore.com
66.1 parsecs away

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