|
You are here |
c0de517e.blogspot.com | ||
| | | | |
acko.net
|
|
| | | | | Frame breakdown of Tuxedo Labs' voxel-based game | |
| | | | |
solid-angle.blogspot.com
|
|
| | | | | Programmers don't generally have reels, but we do have blogs. I've been explaining the rendering work I did on BioShock Infinite quite a b... | |
| | | | |
www.elopezr.com
|
|
| | | | | Mafia: Definitive Edition (2020) is a remake of the much-loved gangster classic Mafia (2002), originally released for PS2 and Xbox. The game is relatively linear and very story focused, whose narra... | |
| | | | |
blog.demofox.org
|
|
| | | Real time raytracing is seemingly finally here. We have a real time raytracing API in directX, another API in vulkan, hardware support in nvidia cards, and this is only the beginning of this new phase of graphics. Having hardware and API support for raytracing means we can use that to help with the usual raytraced... | ||