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anki3d.org | ||
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www.jendrikillner.com
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| | | | | [AI summary] This blog compilation covers advanced graphics programming topics including mesh shaders, GPU debugging tools, machine learning in game dev, and shader optimization techniques. | |
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aerotwist.com
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| | | | | [AI summary] This article introduces shaders in the context of WebGL and Three.js, explaining their role in rendering 3D graphics and providing basic examples of vertex and fragment shaders. | |
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alain.xyz
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| | | | | A review of the state of the art in real time renderer architectures. | |
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advances.realtimerendering.com
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| | | [AI summary] The course provides an in-depth exploration of real-time rendering techniques used in modern video games, highlighting practical applications and innovations from the game development community and cutting-edge research. It features presentations from industry leaders and researchers, covering topics such as motion blur, global illumination, subsurface scattering, and dynamic sand simulation, with a focus on performance, visual fidelity, and production-ready solutions. | ||