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codeinsecurity.wordpress.com | ||
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frictionalgames.blogspot.com
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| | | | | Linear-space lighting is the second big change that has been made to the rendering pipeline for HPL3. Working in a linear lighting space ... | |
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surma.dev
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| | | | | I always loved the visual aesthetic of dithering but never knew how it's done. So I did some research. This article may contain traces of nostalgia and none of Lena. | |
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erikmcclure.com
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| | | | | A long, long time ago, in pretty much the same place I'm sitting in right now, I was learning how one would do 2D lighting with soft shadows and discovered the age old adage in 2D graphics: linear gradient lighting looks better than mathematically correct inverse square lighting. Strange. I brushed it off as artistic license and perceptual trickery, but over the years, as I dug into advanced lighting concepts, nothing could explain this. | |
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www.jendrikillner.com
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