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www.jendrikillner.com
| | www.jallmenroeder.de
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| | momentsingraphics.de
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| | graphics.cs.utah.edu
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| | [AI summary] This paper introduces a hardware-accelerated ray tracing technique with locally-adaptive level-of-detail (LOD) to reduce memory bandwidth and energy consumption during rendering.
| | www.pietschsoft.com
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| I am a DevOps & AI Architect, developer, trainer and author. I have nearly 25 years of experience in the Software Development industry that includes working as a Consultant and Trainer in a wide array of different industries.