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graphics.cs.utah.edu | ||
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reindernijhoff.net
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| | | | | Since the introduction of the Nvidia RTX graphics cards last summer, ray tracing is back again. In the last months, my Twitter feed flooded with a continuous stream of RTX On / RTX Off comparisons. After seeing so many nice | |
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www.miaumiau.cat
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| | | | | [AI summary] The post details a technical solution for performing real-time mesh voxelization and distance field calculation in WebGL by overcoming the lack of compute shaders through triangle splitting and special handling for large triangles. | |
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benedikt-bitterli.me
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| | | | | Benedikt Bitterli's Portfolio | |
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c0de517e.blogspot.com
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| | | Realtime rendering and videogame programming mostly, but I love computer science and visuals in all their forms. This is a notepad of my ideas. | ||