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blog.eyas.sh
| | chetanjags.wordpress.com
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| | Image Based Lighting is used to implement ambient lighting for dynamic objects coming from static objects in a game level. In most cases, it is used for specular lighting or reflections. In this process lighting information at thepotential point of interests is stored in a special type of cube maps called Light probes. These Light...
| | morad.in
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| | Foreword Since the release of the latest installment in the Metro series I've spent a few hours looking under the hood and I think there are some things that might be interesting to other tech oriented people. My goal is not to do an extensive analysis or to dig into the shader disassembly but to [...]
| | anteru.net
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| | Anteru's blog is a blog about development, software architecture and 3D graphics.
| | www.froyok.fr
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| Portfolio and Blog about realtime 3D creations and tutorials by Froyok