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kylewbanks.com | ||
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gist.github.com
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| | | | | An example of using OpenGL shaders (and indexed drawing) in Nim - nim_opengl_shader_example.nim | |
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www.codeslow.com
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| | | | | Some weeks ago I started looking at using Rust for making a 64K intro. I started out by making a minimal window app that takes up only 3.... | |
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jamie-wong.com
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| | | | | [AI summary] Jamie Wong's blog post details the process of rendering metaballs using WebGL, explaining the OpenGL programmable pipeline, shaders, and techniques for transferring data from the CPU to the GPU. | |
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www.jallmenroeder.de
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