Explore >> Select a destination


You are here

kylewbanks.com
| | www.codeslow.com
2.9 parsecs away

Travel
| | Some weeks ago I started looking at using Rust for making a 64K intro. I started out by making a minimal window app that takes up only 3....
| | lea.codes
2.5 parsecs away

Travel
| | A short tutorial on WebGL and Shaders
| | jamie-wong.com
3.4 parsecs away

Travel
| | [AI summary] The author explains how to render metaballs using WebGL by leveraging the GPU for parallel pixel computation through the OpenGL programmable pipeline.
| | voxely.net
23.6 parsecs away

Travel
| [AI summary] The article discusses the development of a voxel engine with a focus on micro-voxels and advanced data structures for real-time rendering and simulation. It highlights the challenges of traditional SVOs (Octrees) and explores alternative approaches to achieve more dynamic and flexible voxel processing. The author also shares insights on potential applications in gaming, VR, and digital immersion, emphasizing the importance of collaboration and innovation in the field.