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vlad.website
| | blog.kodewerx.org
4.2 parsecs away

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| | Video game development, hacking, and debugging. Brought to you by BlipJoy!
| | benjamin.computer
2.9 parsecs away

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| | Benjamin Blundell, benjamin.computer. I make things with computers
| | thenumb.at
4.3 parsecs away

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| | [AI summary] The author details the technical architecture, rendering pipeline, and optimization strategies for 'Exile,' a 3D voxel engine built from scratch using a hybrid mesh geometry solution and compact vertex data formats for performance.
| | alain.xyz
27.2 parsecs away

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| Low level Graphics APIs such as DirectX 12, Vulkan, Metal, and WebGPU are converging to a model similar to the way GPUs are currently built. In this article we'll review modern graphics APIs and how they compare with older graphics APIs such as OpenGL in their design and data structures.