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vlad.website | ||
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webglfundamentals.org
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| | | | | What's a shader and what's GLSL | |
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www.opengl-tutorial.org
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| | | | | Free tutorials for modern Opengl (3.3 and later) in C/C++ | |
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kosmonautblog.wordpress.com
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| | | | | The main goal is to expand our technique to work with multiple volume textures, both from multiple instances of the same signed distance field and different meshes altogether. I will also explore sub-surface scattering and AO. | |
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jamie-wong.com
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| | | [AI summary] Jamie Wong's blog post details the process of rendering metaballs using WebGL, explaining the OpenGL programmable pipeline, shaders, and techniques for transferring data from the CPU to the GPU. | ||