Explore >> Select a destination


You are here

kosmonautblog.wordpress.com
| | jamie-wong.com
3.2 parsecs away

Travel
| | One of the techniques used in many demo scenes is called ray marching. This algorithm, used in combination with a special kind of function called
| | knarkowicz.wordpress.com
4.6 parsecs away

Travel
| | In 2013 Anomaly 2 mobile version (iOS/Android/Blackberry) by a small indie studio 11 Bit Studios was released. It was an interesting project as we needed to run heavy content from PC version on much weaker mobile platforms. I'd like to write about rendering technology behind it and share my experiences about implementing a lightmap baker....
| | mynameismjp.wordpress.com
4.2 parsecs away

Travel
| | First things first: what am I talking about? I'm talking about something that finds great use for deferred rendering: reconstructing the 3D position of a previously-rendered pixel (either in view-space or world-space) from a single depth value
| | www.jendrikillner.com
28.1 parsecs away

Travel
|