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www.jendrikillner.com
| | reindernijhoff.net
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| | In my latest project, I've explored WebGPU to create a ray tracer capable of rendering the Stanford dragon model (87,130 triangles) in real-time. This project is my first step into WebGPU, and I'm excited to share the result. You can
| | darkcephas.blogspot.com
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| | DirectX Raytracing (DXR) DXR has recently been announced and many oldtime graphics programmers are obviously very interested in how this m...
| | www.realtimerendering.com
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| | pixelesque.net
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| [AI summary] The author discusses implementing motion blur in the Imagine software by managing ray samples and avoiding aliasing through random shuffling.