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tympanus.net
| | varun.ca
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| | When building a 3D scene using libraries such as Three.js we generally use meshes. You define a geometry attach some material to it to...
| | felixrieseberg.com
11.9 parsecs away

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| | Tutorial: Using Shadertoy shaders in three.js - with example code using Next.js, Three.js, and React.
| | ch-st.de
10.8 parsecs away

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| | An introduction to raymarching in C++ with diffuse Phong shading and ASCII-terminal output.
| | noamzeise.com
82.6 parsecs away

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| Protect your carrot patch from encroaching weeds. Made with my rust game library in 48 hours for global game jam 2023.