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phoboslab.org | ||
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thenumb.at
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| | | | | [AI summary] The post discusses the development of a voxel-based game engine called Exile, focusing on its rendering pipeline, techniques like meshing and ambient occlusion, and the challenges of creating a performant and extensible platform for voxel-based games. | |
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leifnode.com
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| | | | | I've been looking at a lot of resources on current rendering algorithms to get nice looking real-time graphics and thought that it's time that I actually go and | |
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www.c64os.com
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asahilinux.org
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