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asahilinux.org
| | timur.hu
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| | NGG (Next Generation Geometry) is the technology that is responsible for any vertex and geometry processing in AMD RDNA GPUs. I decided to do a write-up about my experience implementing it in RADV, which is the Vulkan driver used by many Linux systems, including the Steam Deck. I will also talk about shader culling on RDNA GPUs.
| | rosenzweig.io
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| | rg3.name
3.3 parsecs away

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| | [AI summary] This blog post details the contributions of the author and colleagues at Igalia to various Vulkan extensions in 2023, focusing on improving open-source graphics APIs and their implementation across different platforms.
| | www.kroah.com
29.1 parsecs away

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