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therealmjp.github.io
| | www.reedbeta.com
3.4 parsecs away

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| | Pixels and polygons and shaders, oh my!
| | leifnode.com
4.1 parsecs away

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| | I've been looking at a lot of resources on current rendering algorithms to get nice looking real-time graphics and thought that it's time that I actually go and
| | c0de517e.com
3.8 parsecs away

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| | Angelo Pesce's homepage & blog on computers, graphics and other things.
| | everttimberg.io
19.8 parsecs away

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| Evert Timberg, Software developer and architect in Toronto