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sf2platinum.wordpress.com
| | blog.eamonnmr.com

[AI summary] The author discusses the development of a 2.5D game, Galactic Night, focusing on technical aspects like perspective rendering, shader implementations, and procedural universe generation.
8.9 parsecs

Travel
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| | yesboxstudios.com

[AI summary] The developer documents progress on their city-building simulation game, detailing improvements in art direction, multi-threaded pathfinding algorithms for handling hundreds of thousands of units, and the creation of a custom website using SFML.
8.1 parsecs

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| | unencumberedbyfacts.com

My first modern computer was an overpriced Compaq Presario I bought from Best Buy in 1999. Armed with AOL dial-up and Windows 98 I waded onto the internet and was amazed at what I found. So much stuff to explore! Eventually I stumbled on Linux and the rest is history, but before then I got...
6.3 parsecs

Travel
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| | blog.kodewerx.org

Video game development, hacking, and debugging. Brought to you by BlipJoy!
44.6 parsecs

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