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unencumberedbyfacts.com | ||
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3zanders.co.uk
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| | | | | A basic tutorial on creating a modern OpenGL context and getting a simple triangle drawn to the screen. | |
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thefrustraitedrunner.wordpress.com
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| | | | | Today seems like a something to do every second day thing . Blogging about something I've never blogged about before....my guitar..... https://videopress.com/v/rDkkXqxt?resizeToParent=true&cover=true&preloadContent=metadata&useAverageColor=true I think I've played forever, but I think I started taking lessons when I was in about Grade 4 or 5, must have been, because i remember starting to play for other people,... | |
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sf2platinum.wordpress.com
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| | | | | [This post is a prologue to an upcoming post about parallax scrolling in Street Fighter 2] Most games of the SF2 era were tile-based, meaning the graphics weren't drawn in individual pixels, but with square tiles of pixels. This helped reduce the RAM that would be required to store individual pixels (often in multiple layers)... | |
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leifnode.com
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| | | I've been looking at voxel cone traced global illumination for a while as something that I want to implement since it gives a decent approximation of global | ||