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cowboyprogramming.com
| | phoboslab.org
2.5 parsecs away

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| | [AI summary] The author details the development process, technical optimizations, and asset strategies for 'Underrun', a twin-stick shooter entry for the js13kGames JavaScript competition.
| | blog.kodewerx.org
2.6 parsecs away

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| | Video game development, hacking, and debugging. Brought to you by BlipJoy!
| | blog.kodewerx.org
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| | Video game development, hacking, and debugging. Brought to you by BlipJoy!
| | smerity.com
28.5 parsecs away

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| [AI summary] This article details an experimental testbed for an unbiased Monte Carlo renderer that utilizes importance sampling, explicit light sampling, and Russian roulette path termination to achieve photo-realistic images significantly faster than traditional methods.