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therealmjp.github.io
| | etodd.io
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| | Hello and welcome to another week of Lemma development progress updates! This time I did a lot more work on the player character. I spent a ton of time in GIMP working on the texture map. I didn't skimp on memory space, it's a full 4096x4096. The GIMP file is over 150MB. I also split the model into three distinct materials: a shiny one for the chest, neck, and pants, a less shiny one for the hands, and a completely dull one for the hoodie. I stored the mappings for these materials in the texture's alpha channel.
| | outerra.blogspot.com
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| | Outerra tech blog.
| | timjones.io
3.5 parsecs away

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| | Blog and open source projects by Tim Jones.
| | c0de517e.com
28.8 parsecs away

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| Angelo Pesce's homepage & blog on computers, graphics and other things.